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  • Food Information, Communication and Education : Eating Knowledge
    Food Information, Communication and Education : Eating Knowledge

    Food Information, Communication and Education analyses the role of different media in producing and transforming knowledge about food. ‘Eating knowledge’, or knowledge about food and food practice, is a central theme of cooking classes, the daily press, school textbooks, social media, popular magazines and other media.In addition, a wide variety of actors have taken on the responsibility of informing and educating the public about food, including food producers, advertising agencies, celebrity chefs, teachers, food bloggers and government institutions. Featuring a range of European case studies, this interdisciplinary collection advances our understanding of the processes of mediatization, circulation and reception of knowledge relating to food within specific social environments.Topics covered include: popularized knowledge about food carried over from past to present; the construction of trustworthy knowledge in today’s food risk society; critical assessment of nutrition education initiatives for children; and political and ideological implications of food information policy and practice.

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  • Action Research in Education : Learning Through Practitioner Enquiry
    Action Research in Education : Learning Through Practitioner Enquiry

    Action Research in Education is an essential guide for any lecturer, teacher or student-teacher interested in doing research.This exciting new edition of a popular text is an important resource for any education professional interested in investigating learning and teaching.Building on the success of Action Research in the Classroom, the authors have revised, updated and extended this book to include examples from further and higher education. It maps out easy-to-follow steps for usefully applying an action research approach and is full of practical tips and examples of real practitioner research projects from a range of schools, colleges and universities.This book will help teachers to:- understand and apply practitioner inquiry- enhance their problem-solving skills- locate their own activity in a wider context- maximise opportunities to develop practice- evaluate the needs of their learnersClear, pragmatic and timely, this is a must-have text for all teachers and students of education. Vivienne Baumfield is Professor of Pedagogy, Policy and Innovation in the School of Education, University of GlasgowElaine Hall is Lecturer in Research Methods, School of Education, Communication and Language Sciences, Newcastle UniversityKate Wall is Senior Lecturer in the School of Education, Durham University

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  • Cultural Learning Styles in Language Education : A Special Reference to Asian Learning Styles
    Cultural Learning Styles in Language Education : A Special Reference to Asian Learning Styles

    This book presents a nuanced look at the relationship between language learning styles and culture to illuminate how these important constructs are understood, employed and play out in the real world.Through the lens of different learning style dimensions—cognitive, affective, process-centred, environment-centred and cultural—Li unpacks and examines the commonly accepted tensions between learning styles, culture, teacher assumptions and teaching approaches.With a focus on Asian learning styles and Chinese learners, Li addresses the past and current debates and reconceptualises the roles and tensions between students’ learning, students’ cultural backgrounds and teaching styles.Li adeptly navigates this controversial arena to demystify preconceptions and provide avenues for innovative and effective classroom practices in language teaching.Ideal for pre-service ESL/EFL teachers, researchers and scholars, this book bridges the gap between research and practice on culture and language learning in the classroom.

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  • Knowledge, Information, and Business Education in the British Atlantic World, 1620–1760
    Knowledge, Information, and Business Education in the British Atlantic World, 1620–1760

    Accurate information is essential to successful business activity.The early modern period saw an increase in printed commercial information, including newspapers, printed exchange rates, and educational texts--part of the 'print revolution' that permeated all aspects of the early modern world.Rather than relying on externally-produced printed works, commercial agents retained agency in creating and sharing their own business and educational information, which was shared in other forms and prioritised and valued over printed material.This book explores the ways that merchants and other commercial agents learned about business in the early modern British Atlantic World.It considers how they acquired, dispersed, stored, and used information, as well as considering their contribution to creating and shaping that information.Prioritising a wide range of manuscript material held in disparate collections, including merchants' correspondence, letter-books, notebooks, family papers, exercise books, and ships' logs, Talbott explores the ways that knowledge, information, and business education was created, circulated, and used in the early modern British Atlantic World.It offers a new perspective on the exchange of business information in a period dominated by discussions of print, prioritising manuscript and oral forms of exchange.In doing so, it presents a more holistic account of the ways that networks of knowledge operated in early modern business, centralising the creation, circulation, and use of business information specifically by those individuals most involved in--and most affected by--its production.

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  • Which games are suitable for learning controller control?

    Games that are suitable for learning controller control include platformers like Super Mario Bros or Celeste, racing games like Mario Kart or Forza Horizon, and action-adventure games like The Legend of Zelda: Breath of the Wild or Dark Souls. These games require precise movements and quick reflexes, making them great for improving hand-eye coordination and mastering controller inputs. Additionally, sports games like FIFA or NBA 2K can also help players practice precise button inputs and timing.

  • What information does an officer see during passport control?

    During passport control, an officer sees the traveler's passport information, including their name, date of birth, nationality, passport number, and expiration date. They also see any entry or exit stamps from previous travels, as well as any visas or entry permits that may be required for the traveler's destination. Additionally, the officer may have access to databases to check for any alerts or restrictions associated with the traveler's passport.

  • Please only people with knowledge: Question about the Viessmann heating control.

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  • How is the assessment of the learning objective control carried out?

    The assessment of the learning objective control is typically carried out through various methods such as quizzes, tests, assignments, projects, and presentations. These assessments are designed to evaluate the students' understanding and application of the control concepts taught in the learning objective. Feedback is provided to students to help them improve their understanding and performance in controlling processes. Additionally, instructors may also use rubrics or grading criteria to ensure consistency in evaluating students' mastery of the learning objective.

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  • Handbook of Research on Knowledge and Organization Systems in Library and Information Science
    Handbook of Research on Knowledge and Organization Systems in Library and Information Science

    Due to changes in the learning and research environment, changes in the behavior of library users, and unique global disruptions such as the COVID-19 pandemic, libraries have had to adapt and evolve to remain up-to-date and responsive to their users.Thus, libraries are adding new, digital resources and services while maintaining most of the old, traditional resources and services.New areas of research and inquiry in the field of library and information science explore the applications of machine learning, artificial intelligence, and other technologies to better serve and expand the library community.The Handbook of Research on Knowledge and Organization Systems in Library and Information Science examines new technologies and systems and their application and adoption within libraries.This handbook provides a global perspective on current and future trends concerning library and information science.Covering topics such as machine learning, library management, ICTs, blockchain technology, social media, and augmented reality, this book is essential for librarians, library directors, library technicians, media specialists, data specialists, catalogers, information resource officers, administrators, IT consultants and specialists, academicians, and students.

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  • Information-Driven Planning and Control
    Information-Driven Planning and Control


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  • Cooperative Learning in Physical Education : A research based approach
    Cooperative Learning in Physical Education : A research based approach

    Cooperative Learning is a dynamic instructional model that can teach diverse content to students at different grade levels, with students working together in small, structured, heterogeneous groups to master subject content.It has a strong research tradition, is used frequently as a professional development tool in general education and is now emerging in physical education. This book defines Cooperative Learning in physical education and examines how to implement Cooperative Learning in a variety of educational settings.It explores Cooperative Learning in physical education from three main perspectives.The first, context of learning, provides descriptions of Cooperative Learning in different levels of education (elementary school, secondary school, and university physical education).The second, Cooperative Learning in the curriculum, offers case studies from teachers and researchers of their experiences of implementing Cooperative Learning within their own national context.The third perspective, key aspects of Cooperative Learning, examines how the different elements of the model have been foregrounded in efforts to enhance learning in physical education. As the only text to provide international perspectives, from eight different countries, of Cooperative Learning in physical education, this book is important reading for any student, researcher or teacher with an interest in physical education, sport education, sport pedagogy, curriculum development or methods for learning and teaching.

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  • The Teaching and Learning of Social Research Methods : Developments in Pedagogical Knowledge
    The Teaching and Learning of Social Research Methods : Developments in Pedagogical Knowledge

    The importance of the teaching and learning of social research methods is increasingly recognised by research councils and policy bodies as crucial to the drive to increase capacity amongst the research community.The need for greater scholarly engagement with how research methods are taught and learnt is also driven by the realisation that epistemological and methodological developments have not been accompanied by a pedagogical literature or culture.Training initiatives need this pedagogic input if they are to realise the educational aspirations for methodologically skilled and competent researchers, able to apply, adapt and reflect on a range of high-level research methods and approaches.The contributors to this collection have fully engaged with this need to develop and share pedagogical knowledge in relation to the teaching of research methods.Together they span qualitative, quantitative and mixed methods, a range of disciplinary and national contexts, and face-to-face and blended teaching and learning.Through detailed examples, the collection addresses how best teaching practices develop in response to distinctive challenges that will resonate with readers; in so doing it will inspire and inform their own development.This book was originally published as a special issue of the International Journal of Social Research Methodology.

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  • How does market control work in vocational education and training?

    Market control in vocational education and training refers to the influence that employers, industry associations, and government bodies have on shaping the curriculum and training programs offered by vocational institutions. Employers play a key role in determining the skills and knowledge that are in demand in the labor market, which in turn influences the types of courses and training programs that vocational institutions offer. Industry associations also provide input on the skills and competencies needed in specific sectors, helping to align training programs with industry needs. Government bodies may regulate and oversee the quality of vocational education and training providers, ensuring that they meet certain standards and requirements set by the government. Overall, market control in vocational education and training helps to ensure that graduates are equipped with the skills and knowledge that are relevant and in demand in the labor market.

  • Could you please provide information about ticket control for the inspector?

    Ticket control for the inspector involves checking passengers' tickets to ensure they have valid proof of payment for their journey. Inspectors may also verify the passenger's identity to ensure the ticket belongs to them. If a passenger is found without a valid ticket, they may be subject to a fine or penalty. Inspectors are trained to handle these situations professionally and in accordance with the transportation company's policies and procedures.

  • How can I control everything with one remote control?

    To control everything with one remote control, you can invest in a universal remote control that is compatible with all your devices. Make sure to program the remote control with the correct codes for each device, so it can communicate effectively with them. Additionally, you may need to set up different modes or activities on the remote control to easily switch between controlling different devices. Regularly updating and maintaining the remote control's programming will ensure smooth operation of all your devices with just one remote control.

  • Which control is more comfortable: sports or race control?

    The comfort level of sports control versus race control ultimately depends on personal preference and the individual's familiarity with each type of control. Sports controls typically offer a more ergonomic design with a focus on comfort during extended gameplay sessions. On the other hand, race controls may provide a more immersive experience for racing games but can be less comfortable for long periods due to their specialized design. Ultimately, it is important to try out both types of controls to determine which one feels more comfortable for each individual.

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